The Mjølner System: Basic Libraries
The Mjølner System contains a series of basic libraries
which contain the most important pattern definitions and useful
basic facilities.
The Basic Patterns
The basic patterns are the object-oriented variants of the
standard simple datatypes, such as char, boolean, integer and
real. These patterns make it possible to treat e.g. integers as
ordinary objects. The basic patterns also includes the Object
patterns, which is the implicit superpattern for all patterns that
have no explicit superpattern.
The Streams Patterns
A Stream is a generalization of internal and external text
objects. An internal text object (Text) is a sequence (repetition)
of chars with an associated position.
An external text object (File) corresponds to a
traditional text file. Stream, Text and File are organized in the
following hierarchy:
Stream: (# ... #);
Text: Stream(# ... #);
File: Stream(# ... #);
UnixFile: File(# ... #);
NtFile: File(# ... #);
MacFile: File(# ... #);
The Stream pattern also allows you to identify a subrange of a
Stream and manipulate this as a separate Stream - the "surrounding"
Stream will be manipulated each time the substream is manipulated
and vice versa.
As part of the interface to the operating system, the basic
libraries also include patterns for accessing the directory structures
of hierarchical file systems:
Directory: (# ... #);
UnixDirectory: Directory(# ... #);
NtDirectory: Directory(# ... #);
MacDirectory: Directory(# ... #);
Input and Output
The Stream pattern defines a number of input/output operations
on the associated physical object: Operations such as put and get
(dealing with a single character), putInt and getInt (dealing
with integers), putLine and getLine (dealing with a complete
text line) are standard for all streams. Extra libraries defines
operations like putFormat and getFormat (for writing and reading
arbitrarily formatted text sequences), putHex and getHex
(dealing with hexadecimal numbers), etc.
The Container Patterns
The standard container datastructures are organized in the
following inheritance hierarchy of patterns:
container
_________________|__________________________________
| | | | |
collection arrayContainer dictionary list sequentialContainer
______|_______ ___________|_______________
| | | | | |
multiset hashTable stack queue deque prioQueue
|
set
__|_____________________
| |
classificationSet classificationSubSet
Container patterns are generic patterns in the sense that the
element type of the elements kept in the container can vary
between different container instances.
MultiSet is an unstructured collection of element references,
where duplicates are allowed.
Set is like multiSet, except that duplicated are not allowed.
ClassificationSet (and the accompanying classificationSubset) is
used for dynamic classification of objects.
HashTable implements a standard hash table datastructure.
ArrayContainer is an abstraction of an element repetition,
augmented with sorting operations
Stack implements a stack datastructure.
Queue implements a queue datastructure.
Deque implements a double-ended queue datastructure.
PrioQueue implements a priority queue datastructure.
Dictionary is used for storing associations between two objects
- a Key and a corresponding Entry.
List implements a list data structure. Lists may be recursive
(i.e. lists may have sublists).
Regular Expressions, Random Numbers, and Time
Libraries for dealing with regular expression matching,
random number generation and formatted time strings are also
included in the basic libraries.
The Process Patterns
The Process interface facilitates execution of subprocesses,
communication between several independent processes, client/server
architectures, and it is e.g. possible to establish communication
between Unix and PC processes.
The Concurrency Patterns
The basic libraries defines various patterns for dealing with
concurrency, synchronization and communication. These patterns
are: system, semaphore, fork, monitor, port, restrictedPort,
objectPort, qualifiedPort, conc, and alt.
The External Language Interface Patterns
To enable interfacing into external languages (such as C), the
basic libraries defines the external, cStruct, externalRecord and
cString patterns.
More Information
For further information, see
Mjølner System: Basic Libraries.
Mjølner System: Container Libraries.
Mjølner System: Process Libraries.