ORIGIN 'opengl'; -- lib: attributes -- (* GLU constants *) (* GLU Normal vectors *) GLU_SMOOTH: (# exit 100000 #); GLU_FLAT: (# exit 100001 #); GLU_NONE: (# exit 100002 #); (* GLU Quadric draw styles *) GLU_POINT: (# exit 100010 #); GLU_LINE: (# exit 100011 #); GLU_FILL: (# exit 100012 #); GLU_SILHOUETTE: (# exit 100013 #); (* GLU Quadric orientation *) GLU_OUTSIDE: (# exit 100020 #); GLU_INSIDE: (# exit 100021 #); (* GLU Tesselator *) GLU_BEGIN: (# exit 100100 #); GLU_VERTEX: (# exit 100101 #); GLU_END: (# exit 100102 #); GLU_ERROR: (# exit 100103 #); GLU_EDGE_FLAG: (# exit 100104 #); (* GLU Contour types *) GLU_CW: (# exit 100120 #); GLU_CCW: (# exit 100121 #); GLU_INTERIOR: (# exit 100122 #); GLU_EXTERIOR: (# exit 100123 #); GLU_UNKNOWN: (# exit 100124 #); (* GLU Tesselation errors *) GLU_TESS_ERROR1: (# exit 100151 #); GLU_TESS_ERROR2: (# exit 100152 #); GLU_TESS_ERROR3: (# exit 100153 #); GLU_TESS_ERROR4: (# exit 100154 #); GLU_TESS_ERROR5: (# exit 100155 #); GLU_TESS_ERROR6: (# exit 100156 #); GLU_TESS_ERROR7: (# exit 100157 #); GLU_TESS_ERROR8: (# exit 100158 #); GLU_TESS_ERROR9: (# exit 100159 #); (* NURBS *) GLU_AUTO_LOAD_MATRIX: (# exit 100200 #); GLU_CULLING: (# exit 100201 #); GLU_PARAMETRIC_TOLERANC: (# exit 100202 #); GLU_SAMPLING_TOLERANCE: (# exit 100203 #); GLU_DISPLAY_MODE: (# exit 100204 #); GLU_SAMPLING_METHOD: (# exit 100205 #); GLU_U_STEP: (# exit 100206 #); GLU_V_STEP: (# exit 100207 #); GLU_PATH_LENGTH: (# exit 100215 #); GLU_PARAMETRIC_ERROR: (# exit 100216 #); GLU_DOMAIN_DISTANCE: (# exit 100217 #); GLU_MAP1_TRIM_2: (# exit 100210 #); GLU_MAP1_TRIM_3: (# exit 100211 #); GLU_OUTLINE_POLYGON: (# exit 100240 #); GLU_OUTLINE_PATCH: (# exit 100241 #); GLU_NURBS_ERROR1: (# exit 100251 #); GLU_NURBS_ERROR2: (# exit 100252 #); GLU_NURBS_ERROR3: (# exit 100253 #); GLU_NURBS_ERROR4: (# exit 100254 #); GLU_NURBS_ERROR5: (# exit 100255 #); GLU_NURBS_ERROR6: (# exit 100256 #); GLU_NURBS_ERROR7: (# exit 100257 #); GLU_NURBS_ERROR8: (# exit 100258 #); GLU_NURBS_ERROR9: (# exit 100259 #); GLU_NURBS_ERROR10: (# exit 100260 #); GLU_NURBS_ERROR11: (# exit 100261 #); GLU_NURBS_ERROR12: (# exit 100262 #); GLU_NURBS_ERROR13: (# exit 100263 #); GLU_NURBS_ERROR14: (# exit 100264 #); GLU_NURBS_ERROR15: (# exit 100265 #); GLU_NURBS_ERROR16: (# exit 100266 #); GLU_NURBS_ERROR17: (# exit 100267 #); GLU_NURBS_ERROR18: (# exit 100268 #); GLU_NURBS_ERROR19: (# exit 100269 #); GLU_NURBS_ERROR20: (# exit 100270 #); GLU_NURBS_ERROR21: (# exit 100271 #); GLU_NURBS_ERROR22: (# exit 100272 #); GLU_NURBS_ERROR23: (# exit 100273 #); GLU_NURBS_ERROR24: (# exit 100274 #); GLU_NURBS_ERROR25: (# exit 100275 #); GLU_NURBS_ERROR26: (# exit 100276 #); GLU_NURBS_ERROR27: (# exit 100277 #); GLU_NURBS_ERROR28: (# exit 100278 #); GLU_NURBS_ERROR29: (# exit 100279 #); GLU_NURBS_ERROR30: (# exit 100280 #); GLU_NURBS_ERROR31: (# exit 100281 #); GLU_NURBS_ERROR32: (# exit 100282 #); GLU_NURBS_ERROR33: (# exit 100283 #); GLU_NURBS_ERROR34: (# exit 100284 #); GLU_NURBS_ERROR35: (# exit 100285 #); GLU_NURBS_ERROR36: (# exit 100286 #); GLU_NURBS_ERROR37: (# exit 100287 #); (* GLU Errors *) GLU_INVALID_ENUM: (# exit 100900 #); GLU_INVALID_VALUE: (# exit 10090 #); GLU_OUT_OF_MEMORY: (# exit 10090 #); GLU_INCOMPATIBLE_GL_VERSION: (# exit 100903 #); (* GLU 1.1 *) GLU_VERSION: (# exit 100800 #); GLU_EXTENSIONS: (# exit 100801 #); (* Miscellaneous GLU functions *) gluLookAt: External (# eyex, eyey, eyez: @real; centerx, centery, centerz: @real; upx, upy, upz: @real; enter (eyex,eyey,eyez,centerx,centery,centerz,upx,upy,upz) do callStd; #); gluOrtho2D: External (# left,right,bottom,top: @real; enter (left,right,bottom,top) do callStd; #); gluPerspective: External (# fovy,aspect,zNear,zFar: @real; enter(fovy,aspect,zNear,zFar) do callStd; #); gluPickMatrix: External (# x,y,width,height: @real; viewport: @integer; enter (x,y,width,height,viewport) do callStd; #); gluProject: (* Wrapped ,not done*) (# objx,objy,objz: @real; modelMatrix,projMatrix,viewport: @integer; winx,winy,winz: @integer; result: @integer; enter (objx,objy,objz,modelMatrix,projMatrix,viewport,winx,winy,winz) exit result #); gluUnProject: (* Wrapped ,not done*) (# winx,winy,winz: @real; modelMatrix,projMatrix,viewport: @integer; objx,objy,objz: @integer; result: @integer; enter (winx,winy,winz,modelMatrix,projMatrix,viewport,objx,objy,objz) exit result #); gluErrorString: External (# errorCode: @integer; result: [0]@char; enter errorCode do CallStd; exit result #); (* GLU Mipmapping and image scaling *) gluScaleImage: External (# format: @integer; widthin,heightin: @integer; typein,datain: @integer; widthout,heightout: @integer; typeout,dataout: @integer; result: @integer; enter (format,widthin,heightin,typein,datain,widthout,heightout,typeout,dataout) do CallStd; exit result #); gluBuild1DMipmaps: External (# target,components,width,format: @integer; type,data: @integer; result: @integer; enter (target,components,width,format,type,data) do CallStd; exit result #); gluBuild2DMipmaps: External (# target,components,width,format: @integer; type,data: @integer; result: @integer; enter (target,components,width,format,type,data) do CallStd; exit result #); (* GLU Quadrics *) gluNewQuadric: External (# quadobj: @integer; do CallStd; exit quadobj #); gluDeleteQuadric: External (# obj: @integer enter obj do CallStd; #); gluQuadricDrawStyle: External (# quadObject: @integer; drawStyle: @integer; enter (quadObject,drawStyle) do CallStd; #); gluQuadricOrientation: External (# quadObject: @integer; orientation: @integer; enter (quadObject,orientation) do CallStd; #); gluQuadricNormals: External (# quadObject: @integer; normals: @integer; enter (quadObject,normals) do CallStd; #); gluQuadricTexture: External (# quadObject: @integer; textureCoords: @char; (* GLboolean *) enter (quadObject,textureCoords) do CallStd; #); (* gluQuadricCallback: External (# qobj: @integer; which: @integer; void ( *fn)() #); *) gluCylinder: External (# qobj: @integer; baseRadius, topRadius, height: @real; slices, stacks: @integer; enter (qobj,baseRadius,topRadius,height,slices,stacks) do callStd; #); gluSphere: External (# qobj: @integer; radius: @real; slices,stacks: @integer; enter (qobj,radius,slices,stacks) do CallStd; #); gluDisk: External (# qobj: @integer; innerRadius,outerRadius: @real; slices, loops: @integer; enter (qobj,innerRadius,outerRadius,slices,loops) do CallStd; #); gluPartialDisk: External (# qobj: @integer; innerRadius, outerRadius: @real; slices, loops: @integer; startAngle, sweepAngle: @real; enter (qobj,innerRadius,outerRadius,slices,loops,startAngle,sweepAngle) do callStd; #); (* GLU Nurbs *) gluNewNurbsRenderer: External (# nurbsobj: @integer; do CallStd; exit nurbsobj #); gluDeleteNurbsRenderer: External (# nurbsobj: @integer; enter nurbsobj do CallStd; #); (* gluLoadSamplingMatrices: External (# nobj: @integer; GLfloat modelMatrix[16], GLfloat projMatrix[16], GLint viewport[4] #); *) gluNurbsProperty: External (* wrapped *) (# nobj: @integer; property: @integer; value: @real; enter (nobj,property,value) do 'wrapgluNurbsProperty'->CallC; #); gluGetNurbsProperty: External (# nobj,property: @integer; value: @integer; (* GLfloat* *) enter (nobj,property,value) do CallStd; #); gluBeginCurve: External (# nobj: @integer; enter nobj do CallStd; #); gluEndCurve: External (# nobj: @integer; enter nobj do CallStd; #); gluNurbsCurve: External (* wrapped, not done *) (# nobj, nknots: @integer; knot: @integer; (* GLfloat* *) stride: @integer; ctlarray: @integer; (* GLfloat* *) order, type: @integer; enter (nobj,nknots,knot,stride,ctlarray,order,type) #); gluBeginSurface: External (# nobj: @integer; enter nobj do CallStd; #); gluEndSurface: External (# nobj: @integer; enter nobj do CallStd; #); gluNurbsSurface: External (* wrapped, not done *) (# nobj: @integer; sknot_count: @integer; sknot: @integer; (* GLfloat* *) tknot_count: @integer; tknot: @integer; (* GLfloat* *) s_stride, t_stride: @integer; ctlarray: @integer; (* GLfloat* *) sorder, torder,type: @integer; enter (nobj,sknot_count,sknot,tknot_count,tknot,s_stride,t_stride,ctlarray,sorder,torder,type) #); gluBeginTrim: External (# nobj: @integer; enter nobj do CallStd; #); gluEndTrim: External (# nobj: @integer; enter nobj do CallStd; #); gluPwlCurve: External (* wrapped, not done *) (# nobj, count: @integer; array: @integer; (* GLfloat* *) stride, type: @integer; enter (nobj,count,array,stride,type) #); (* GLU Polygon tesselation *) gluNewTess: External (# triangulatorObj: @integer; do CallStd; exit triangulatorObj #); (* gluTessCallback *) gluDeleteTess: External (# tobj: @integer; enter tobj do CallStd; #); gluBeginPolygon: External (# tobj: @integer; enter tobj do CallStd; #); gluEndPolygon: External (# tobj: @integer; enter tobj do CallStd; #); gluNextContour: External (# tobj,type: @integer; enter (tobj,type) do CallStd; #); gluTessVertex: External (# tobj: @integer; v: @integer; (* GLdouble* *) data: @integer; (* void* *) enter (tobj,v,data) do CallStd; #); (* GLU 1.1 *) gluGetString: External (# name: @integer; result: [0]@char; enter name do CallStd; exit result #)
23.3 Glu Interface | © 1994-2004 Mjølner Informatics |
[Modified: Wednesday September 20th 2000 at 13:07]
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