Loading a canvas is as easy as writing it (as long as you do not create any specializations of the standard graphical objects - see below):
PSfile.openRead; PSfile.skipHeaders; PSfile -> myCanvas.loadPicture -> somePicture; PSfile.close; myCanvas -> somePicture.draw;
for a complete example.
|The Bifrost Graphics System - Reference Manual||© 1991-2004 Mjølner Informatics||
[Modified: Monday October 16th 2000 at 13:43]