Path: news.net.uni-c.dk!newsfeed.sunet.se!news01.sunet.se!uninett.no!asap-asp.net!uio.no!nntp.uio.no!ifi.uio.no!not-for-mail From: Alf-Ivar Holm Newsgroups: comp.lang.beta Subject: Re: extreme newbie question Date: 20 Nov 2001 11:28:56 +0100 Organization: The Department of Informatics, University of Oslo, Norway Lines: 20 Message-ID: References: NNTP-Posting-Host: thrir.ifi.uio.no Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Trace: maud.ifi.uio.no 1006252136 26973 129.240.66.152 (20 Nov 2001 10:28:56 GMT) X-Complaints-To: abuse@ifi.uio.no NNTP-Posting-Date: 20 Nov 2001 10:28:56 GMT User-Agent: Gnus/5.090003 (Oort Gnus v0.03) Emacs/21.1 Xref: news.net.uni-c.dk comp.lang.beta:13052 captnjameskirk@yahoo.com (John) writes: > My question relates to the compiled code's speed. [...] I don't need > something as fast as C, but something as slow as an interpreted > language is out of the question. That's an awfully big > middle-ground, however. Has anyone done any benchmarks at all? I haven't done any benchmark, but I wrote a small game (multiuser snake, running under X11), 5-6 years ago, just to see if BETA was fast enough for some (simple) graphics interaction game - I had to add "sleep"-statements, and I was not using bleeding edge hardware. I wouldn't worry about the speed, even though the compiler doesn't do much optimisation, it still _compiles_ ... > FWIW, my project is an attempt at an "intelligent" Poker ai. Interesting, haven't seen much AI-stuff in BETA, yet! Hopefully you'll post something here when you got something? Affi