Path: news.net.uni-c.dk!newsfeeds.net.uni-c.dk!newsfeed1.uni2.dk!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!europa.netcrusader.net!64.152.100.70!news-out.usenetserver.com!news-out.usenetserver.com!newsfeed.telusplanet.net!news1.telusplanet.net.POSTED!not-for-mail Newsgroups: comp.lang.beta Subject: Beta (Mjolner System) speed From: hookflash@hotmail_ANTI-SPAM_.com (Jordan Ellis) Message-ID: User-Agent: Xnews/M3 Lines: 9 Date: Fri, 16 Feb 2001 01:15:01 GMT NNTP-Posting-Host: 209.52.198.36 X-Trace: news1.telusplanet.net 982286101 209.52.198.36 (Thu, 15 Feb 2001 18:15:01 MST) NNTP-Posting-Date: Thu, 15 Feb 2001 18:15:01 MST Xref: news.net.uni-c.dk comp.lang.beta:12714 I want to get into game programming; not super-fast 3d first-person shooters (we have enough of those), but probably tile-based isometric stuff (maybe an rpg or something). I'm just wondering how fast the code generated by a typical Beta compiler runs. Also, are there any game- programming libs that have a Beta interface (that you guys know of)? Finally, how is Beta doing nowadays as far as popularity is concerned? Are more people starting to use it? Thanks for your time and help. Jordan